Forum for Science, Industry and Business

Sponsored by:     3M 
Search our Site:

 

University Jaume I researchers at work on EU project to improve video game realism

13.12.2004


A group of researchers from the Department of Computer Languages and Systems at the Universitat Jaume I is taking part in a project to improve realism in video games. The goal is to design software that makes the task of game programmers easier so that they can create more credible environments without having to carry out complex operations. The research, which has received financial help of 1,649,000 euros from the European Commission and is to last for 33 months, involves 11 other members from Spanish and European universities, and from companies from this sector.

So far, game design has not presented any special difficulties for companies because the techniques used have been somewhat rudimentary. Nowadays, however, the need to improve video game realism requires more complex applications. The UJI and the other universities involved will work on turning the complex formulas already existing in the laboratory into usable programmes that will improve the degree of realism in three basic aspects: geometry, lighting and visibility.

”Our idea is to develop the technology that was used in very complex workstations so that it is immediately accessible on PCs or on low cost platforms”, explains Miguel Chover, responsible for the project at the UJI. “Our objective is to create software so that video game programmers can simplify their tasks and work with more complex models and more realistic lighting techniques without having to develop their own algorithms. That is, what we do is a sort of algorithms bookstore”, added Chover.



The University of Girona, together with the University of Budapest, will be in charge of improving video game lighting; the University of Vienna will work on visibility; and the Universitat Jaume I de Castellón, the Polytechnic University of Valencia and the University of Limoges will improve the realism of the geometry of the objects on screen and their movements.

”We work with multiresolution models, which are a tool that allows the programmer to change the level of detail automatically. In this way, a designer designs a character, the programmer captures it and puts it into our algorithm data structure. It then automatically changes its level of detail without the programmer having to generate the algorithms. This is all done while at the same time the transition of geometry is made smooth so that everything is more realistic and jumps do not occur when a character goes from a more distant to a nearer plane”, explained Chover. The applications concerning lighting and visibility will have the same effects.

Companies from the videogame and the virtual reality sectors, and the Research Association from the Toy Industry are also taking part in the project. The role of the companies is to expose their needs and test to see whether the solutions provided by researchers are well adapted to the applications in the world of industry.

In Spain, 47% of the population between 13 and 34 years old are habitual video game users, a percentage which can be seen in the income level of the industry. Last year this sector had a turnover of 800 million euros with a 12% growth, whereas the cinema box-office takings was 636 million, an increase of only 2%.

Hugo Cerdà | alfa
Further information:
http://www.gametools.org
http://www.uji.es

More articles from Information Technology:

nachricht Equipping form with function
23.06.2017 | Institute of Science and Technology Austria

nachricht Can we see monkeys from space? Emerging technologies to map biodiversity
23.06.2017 | Forschungsverbund Berlin e.V.

All articles from Information Technology >>>

The most recent press releases about innovation >>>

Die letzten 5 Focus-News des innovations-reports im Überblick:

Im Focus: Can we see monkeys from space? Emerging technologies to map biodiversity

An international team of scientists has proposed a new multi-disciplinary approach in which an array of new technologies will allow us to map biodiversity and the risks that wildlife is facing at the scale of whole landscapes. The findings are published in Nature Ecology and Evolution. This international research is led by the Kunming Institute of Zoology from China, University of East Anglia, University of Leicester and the Leibniz Institute for Zoo and Wildlife Research.

Using a combination of satellite and ground data, the team proposes that it is now possible to map biodiversity with an accuracy that has not been previously...

Im Focus: Climate satellite: Tracking methane with robust laser technology

Heatwaves in the Arctic, longer periods of vegetation in Europe, severe floods in West Africa – starting in 2021, scientists want to explore the emissions of the greenhouse gas methane with the German-French satellite MERLIN. This is made possible by a new robust laser system of the Fraunhofer Institute for Laser Technology ILT in Aachen, which achieves unprecedented measurement accuracy.

Methane is primarily the result of the decomposition of organic matter. The gas has a 25 times greater warming potential than carbon dioxide, but is not as...

Im Focus: How protons move through a fuel cell

Hydrogen is regarded as the energy source of the future: It is produced with solar power and can be used to generate heat and electricity in fuel cells. Empa researchers have now succeeded in decoding the movement of hydrogen ions in crystals – a key step towards more efficient energy conversion in the hydrogen industry of tomorrow.

As charge carriers, electrons and ions play the leading role in electrochemical energy storage devices and converters such as batteries and fuel cells. Proton...

Im Focus: A unique data centre for cosmological simulations

Scientists from the Excellence Cluster Universe at the Ludwig-Maximilians-Universität Munich have establised "Cosmowebportal", a unique data centre for cosmological simulations located at the Leibniz Supercomputing Centre (LRZ) of the Bavarian Academy of Sciences. The complete results of a series of large hydrodynamical cosmological simulations are available, with data volumes typically exceeding several hundred terabytes. Scientists worldwide can interactively explore these complex simulations via a web interface and directly access the results.

With current telescopes, scientists can observe our Universe’s galaxies and galaxy clusters and their distribution along an invisible cosmic web. From the...

Im Focus: Scientists develop molecular thermometer for contactless measurement using infrared light

Temperature measurements possible even on the smallest scale / Molecular ruby for use in material sciences, biology, and medicine

Chemists at Johannes Gutenberg University Mainz (JGU) in cooperation with researchers of the German Federal Institute for Materials Research and Testing (BAM)...

All Focus news of the innovation-report >>>

Anzeige

Anzeige

Event News

Plants are networkers

19.06.2017 | Event News

Digital Survival Training for Executives

13.06.2017 | Event News

Global Learning Council Summit 2017

13.06.2017 | Event News

 
Latest News

Quantum thermometer or optical refrigerator?

23.06.2017 | Physics and Astronomy

A 100-year-old physics problem has been solved at EPFL

23.06.2017 | Physics and Astronomy

Equipping form with function

23.06.2017 | Information Technology

VideoLinks
B2B-VideoLinks
More VideoLinks >>>