Capturing and animating human motion for use in virtual reality or in television production is typically long and costly. However that is about to change with the first fast low-cost motion animation system that needs no markers, bodysuits or other sensors.
Using just a PC, two cameras and the motion recognition software developed by the IST programme-funded project HUMODAN, television producers will be able to easily and cheaply create animated characters based on the real-time movements of human actors, effectively offering small production companies capabilities that were only previously available at high-cost to their larger peers. HUMODAN also opens to the door to the creation of new interactive virtual reality environments accessible to anyone.
“The system automatically recognises the parameters of the person being recorded, such as the colour of their skin and the length of their limbs, before it starts reproducing their movements on an animated character,” explains project coordinator Ángel Suescun at CEIT in Spain. “Unlike other systems HUMODAN does not require the person being recorded to have sensors or markers placed all over their body – it records and animates them as they are by using state-of-the-art image processing and synthesis techniques.”
Tara Morris | alfa
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